An agile frontline field mouse hero. "Fearlessly leap into the fray and disrupt your foes with devastating blows."
Traits: Acrobatic, Tank, Big Sword
Fighting Spirit: When you Attack, Gain 1 Grit, max 2 / 3 / 4. If you have Grit and a Monster Attacks you, Deal 2 damage and lose 1 Grit.
Grit: For each Grit, +1 damage and take 1 less damage.
Knockback: Target character is Moved a number of hexes equal to this value away from the origin of their Knockback. Not blocked by characters or objects. Affected character Pushes or Swaps characters in their path, and may damage them.
Leap: Movement between two hexes directly through midair. May be blocked by obstacles, but not characters or objects. Unaffected by Haste and Slowed.
Push: Target a character within Range, and Move them a number of hexes equal to this value away from the origin of their Push.
Below are the base abilities without bonuses. There are 9 base skill cards and one ultimate skill. Ordered by when they are obtained.
Move 4
Gain 1 Grit if you end adjacent to a Monster
Attack 3
Knockback 2
Move 3
On first Push, Gain +1 Move
Knockback 3
If target is a Monster, Inflict Slow 1
Leap 2
Leap 3
Attack 2 (Area of Effect: All adjacent hexes)
Deal +1 damage for each adjacent Monster and Knockback 2
Move 2
Move 3
Attack 3 (Area of Effect: straight line of 2 hexes and single hex on opposite side)
For each Monster defeated, Gain 1 Grit
Move 2
Leap (Special) (Range 3)
Knockback 1 target Character then Leap
If target is a Monster, Deal 2 damage
Attack 3
Leap (Special) (Range 3)
Knockback 1 target Character then Leap
If target is a Monster, Deal 2 damage
Leap 4
Target an empty hex adjacent to another Hero or Ally
Attack 3 (Area of Effect: 3 parallel straight lines of 2 hexes)
Deal +2 damage for each adjacent Hero and Ally, and inflict Weak 2
Heal 3
Cleanse 1 Debuff
Move 5
On first Push, Gain 1 Grit
Gain 1 Grit
Gain 1 additional Grit if adjacent to 2 or more Monsters
Move 3
Attack 3 (Area of Effect: straight line of 2 hexes)
Deal +2 damage for each Grit then lose all Grit and do not Gain Grit after Attack
Leap 2
Gain Shield 2
Leap 3
Attack 3
+1 Knockback for each damage, and Monster takes 2 damage for each character they Push
Move 3
Leap 4
If occupied, Knockback 1 then Leap
Attack 4 / 5 / 6 (Area of Effect: 3 parallel straight lines of 3 hexes)
Inflict Weak 2 / 3 / 4
For each target Monster, you and each adjacent Hero and Ally Gain Shield 1 and Strength 1.
Synergies include:
Expose
Leap