An spiral-horned antelope master of archery. "Strike from afar with keen archery, and weaken enemies to leave them vulnerable."
Traits:
Various abilities create vines. A vine roots monsters that step on that hex (with any movement type). If a hero or ally moves onto a vine hex, this grants +1 move immediately.
Precision: When you attack from range 3 or more, deal 2 additional damage and inflict 1 expose.
Below are the base abilities without bonuses. There are 9 base skill cards and one ultimate skill.
Move 3
Attack 4 (Range 3)
Move 3
Push 3 (Range 3) (Target creates vines in exited hexes)
Move 1
Move 3,
Attack 3 (inflict 1 expose) (Area of Effect: Straight line 5 hexes)
Attack 3 (Range 3)
Move 3 (Gain 1 strength if you aren't adjacent to a monster)
Expose 2 (Range 3)
Expose 2 (Range 3)
Move 2
Create3 Vines (Range 3)
Move 3
Attack 2 (Range 3) (Create vines in empty hexes within a large hex shape)
Move 3
Attack 2 (Range 3)
Move 2
Attack 2 (Range 3) (If targeting a different target than first attack, gain 2 shield)
Attack 4 (Range 3) (Inflict Slow 1)
Leap 3 (Gain 1 Haste) (Gain 1 Strength if you aren't adjacent to a monster)
Move 2
Attack 3 (Range 4) (If you have strength then stun the target)
Move 3
Attack 7 (Range 5) (Deal +2 damage if you have a strength buff)
Receives upgrades at level 10 and 15
The fate deck for the Ranger promotes synergy around expose, vines and ranged attacks.
Root
Execute
Expose
Strength
Create Vine