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A raven hero, "master of the intricacies of the arcane to control the battlefield."
Traits: Manipulation, Arcane, Complex.
Arcane Scholar: Gain 2 mana at the beginning of each round. Mana allows you to cast arcane spells. Max 10 stacks.
Below are the base abilities without bonuses. There are 9 base skill cards +1 for Mana Spring specifically for Arcanist, and then the ultimate skill.
Move 3
Attack 3 (Range 3)
Push 3 (Range 3)
An arcane spell that costs 2 mana to cast.
Teleport 4
Teleport (Special) (Teleport a character in range 3 to a hex in range 3. If there is a character on target hex, swap characters.
Tip: You can swap a unit with a pit hex for an instant kill.
An arcane spell that costs 5 mana to cast.
Move 2
Pull 3 (Range 3) Target each monster in range
Teleport 3
Gain 1 mana (Also +1 mana for each character adjacent to you)
Move 1
Note: Even enemies count as adjacent characters that give you mana.
Arcane spell which costs 3 mana.
Move 4
Create a decoy (range 3)
Create a decoy (range 3)
Note: A decoy is a passive allied character with 1 health.
An arcane spell that costs 1 mana.
Move 3
Attack 4 (Range 3) (Also targets a random monster within range 2 of the primary target)
Inflict Weak
Gain Mana
Push
Create Decoys
Inflict Random Debuff
Teleport 4
Attack 4 (Range 3)
Inflict Stunned on master in the center of a large hex shape
Inflict confused on each other targeted monster
gain mana for each targeted monster