Environment
The hex battle game board
The hex battle game board
Only 1 object can occupy a hex at any time. For example, if you create fire on a hex containing gold, that gold is destroyed and replaced by the fire object.
Explodes for 2 damage when a character moves onto its hex.
At the end of the round, monster on this hex gain 1 strength while any character on this hex are weakened by 1.
Deals 2 damage to any character (except the Pyromancer) that moves onto its hex (with any movement type)
Varying amounts of gold in gold coin piles. Move over the hex to pick it up.
Heals 2 to each adjacent hex when a character moves onto its hex.
Gives units who move onto them various bonuses.
Occupy its hex to activate it. Each core must be activated simultaneously to complete the objective.
Units that are pushed into pits are instantly downed. Monsters that might be carrying gold take that with them down into the pit.
Interact to heal a hero or ally for 6 health within range 3. Can only be used 1 time per mission.
Reinforcements may appear here.
Throw the table (range 2) and it stuns all adjacent enemies in a large hex.
When a character moves onto this hex (with any movement), they are instantly tranported to the matching teleporter hex.
Interact (uses 1 movement point) with a treasure chest to discover what it contains.
Roots enemies or grants heroes additional movement. Consumed by any movement type on the hex.
Attack to destroy. They only have 1 health. Prevents movement of any type. When destroyed, it may reveal spiders or loot.