Mission Type: Explore. Multi-mission.
Objectives:
Enemies: Skeleton, Wraith, Revenant
Rewards: Gold, Tattered Cape, Black Inkwell, Lavarock Chunk, Oozewax Slime.
INTERLUDE: Proceed to Dead of Night Mission
Mission Type: Explore, Single Mission
Objective: Light the 6 Brightshard Lanterns along the pathway.
Enemies: Skeleton, Elite Skeleton, Wraith, Elite Wraith
Note: This is the first mission after the Interlude. If you find you can't light a brightstone, see which heroes have the ability to do so.
Mission Type: Battle.
Objective: Defeat each Revenant.
Enemies: Skeleton, Elite Skeleton, Revenant
Train with the fungal sentinel in a ritualized battle, and work to get the Fungi Folk on your side.
Mission Type: Battle, Single Mission
Objective: Train with the Fungal Sentinel and work to get the Fungi Folk on your side.
Enemies: Fungal Sentinel
Allies: Fungi Folk, Button Shroom
Rewards: Gold, Black Inkwell, Lavarock Chunk, Feathered Fletching, Affinity Increase (Sentinel & Button Shroom)
Mission Type: Explore / Survival (I think), Single Mission
Objectives: Kill 4 Wurms and gather wurm meat. Do not let falling rock debris reach 20/20.
Enemies: Wurm, Elite Wurm, Redcap Mushroom, Elite Redcap Mushroom
“Clear out Peryll and the Rabbits!” or “Save as many Sunderfolk as you can.”
Mission Type: Puzzle, Single Mission
Enemies: Peryll, Meriwa, Skeleton, Elite Skeleton, Revenant
Objectives: Push sunderfolk to exit hexes or kill them all
Rewards: Gold, Hercules Horn, Wurm's Bait, Affinity Increase (Amaia & Evelyn)
Notes: If the player pushes or throws Peryll and the rabbits into the exit hexes, it is the ideal outcome. If the player chooses to kill Peryll or any of the townsfolk rabbits, it affects the outcome of the narrative afterwards.
Help the ogres regain access to their Wurm hunting grounds by taking down brightstone lanterns.
Mission Type: Explore, Single Mission
Objective: Extinguish 6 Brightshard Lanterns. Defeat 2 Wurms
Enemies: Skeleton, Spider, Wurm
Environment: Pit
Rewards: Gold, Revenant Shard, Skeletal Splinter, Affinity Increase (Mudmouth)
Note: This uses the same map as used before in the Act 1 mission, Dark Crystals.
Investigate the city center of the secret shadowstone-ruined city.
Mission Type: Explore, Single Mission
Objectives: One Hero carries the Battering Ram to the Gate (Exit Hex). MVP to most hexes moved while carrying the battering ram.
Enemies: Skeleton, Wraith, Mold, Revenant
Environment: Teleporter
Rewards: Gold, Skeletal Splinter, Lavarock Chunk, Feathered Flettching, Mildew Pocket, Oozewax Slime.
Mission Type: Survival. Single Mission.
Objectives: Help Chirp survive for 6 rounds.
Allies: Chirp
Enemies: Mold, Skeleton, Elite Skeleton, Rampager
Rewards:
Objectives: Defeat Wurms. Failure if rubble accumulates to high levels. MVP to most rubble destroyed.
Enemies: Redcap, Elite Recap, Wurm
Mission Type: Puzzle, Single Mission
Objectives:
“Investigate the city center of the secret shadowstone-ruined city.”
Throw explosive barrels off the edge of the platform.
Enemies: Revenant, Wraith, Elite Wraith, Skeleton, Elite Skeleton
Explore the deepest depths of the shadowed city, where a great evil makes its home.
Mission Type: Battle. Single Mission.
Enemies: Spider, Wraith, Mold, Revenant
Objectives:
Defeat a elite bone pile or skeleton to destroy an obelisk.
Defeat elite monsters to destroy more obelisks.
Each hero occupies an exit hex
Defeat each shadow
Rewards: Gold, Wurm's Bait, Skeletal Splinter
Fight evil. Try to survive. It all comes down to this.
Mission Type: Battle. Multi-mission
Allies: Sentinel
Enemies: Undead Prophet, Undead Queen, Skeleton, Redcap
Environment: Dark Mycelium
Objectives: Defeat the Queen, Defeat the Prophet
Mission Type: Battle. Multi-mission
Enemies: Extractors, Lich, Hero Clones
Objectives: Defeat the Lich