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A fiery salamander caster-type hero. Various abilities create fire objects in hexes.
Heart of Fire: When you move onto fire, take 0 damage and gain firepower (maximum 3 stacks). Deal +2 damage for each firepower you have. When you attack, create fire in a random adjacent hex to the target.
Below are the base abilities without bonuses. There are 9 base skill cards and one ultimate skill.
Move 2
Attack 4 @ Range 3 (Randomly targets an additional Monster adjacent to the primary target)
Move 1
Create 3 Fire (Range 3)
Leap 3 (target a hex containing fire)
Attack 3 (Range 3)
Move 3
Attack 6
Area of Effect: Straight line 3 hexes
Move 3
Absorb Fire in a very large hex. Heal 2 for each fire absorbed.
Move 2
Move 3
Attack 3 (Range 3) (Target a hero or ally. Each monster adjacent to target is attacked. Target takes no damage and gains Haste 1.)
Move 1
Leap 3
Deal 2 Damage to each adjacent monster (does not benefit from Firepower)
Create 3 fires in adjacent hexes
Move 2
Attack 4 (Range 3)
Move 3
Explore (4 Damage) (Range 3) (Target a fire and each fire adjacent to it. You take no damage) (Inflict Blind to each monster dealt damage this way)
Move 3
Attack 4 (Range 3) (Create Fire in each empty hex within and adjacent to a large hex)